The Scooby-Doo Show
This series has a similar format to the original Scooby-Doo, Where Are You! series, but it introduced some new characters, like Scooby-Doo's cousins, Scooby-Dum (a dog that loves mysteries but isn't very bright) and Scooby-Dee (a dog actress). In particular, Scooby-Dum became a recurring character in several episodes.
Some of the episodes in this series appeared on The Scooby-Doo/Dynomutt Hour and Scooby's All-Star Laff-a-Lympics.
Dynomutt is a robotic dog who acts as a bumbling sidekick to a super hero called the Blue Falcon. These characters were not part of the Scooby-Doo episodes, having their own episodes that aired side-by-side with Scooby-Doo episodes in he Scooby-Doo/Dynomutt Hour, but sometimes, Scooby-Doo and the gang appeared in Dynomutt episodes.
As with the original Scooby-Doo, Where Are You! series, monsters are sometimes also referred to as "ghosts", like the pterodactyl ghost in "Hang in There, Scooby-Doo."
See Scooby Doo, Where Are You! for episodes from 1978 that overlap with that series. The third season of both series was kind of split between the two of them.
Table of Episodes
This table has descriptions of the episodes in the series. The table is set up so that you can choose which episodes display, limiting the episodes displayed to those with a certain kind of creature in them.
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(Categorizing the ghosts, monsters, and other creatures the gang encounters isn't always straight-forward, but I have some general categories.)
Order | Episode | Setting | Monster | Crime | Description |
---|---|---|---|---|---|
1 | High Rise Hair Raiser | Construction Site | Ghost | Theft | Shaggy thinks that the gang should look for jobs because they're getting low on money, and he and Fred decide to answer a newspaper add for construction workers that says, "No experience necessary." However, the building site during out to be haunted by a man whose house once stood on the site. |
2 | The Fiesta Host is an Aztec Ghost | Archaeological Site | Ghost | Theft | The gang is in Mexico for a special fiesta in a town near some Aztec pyramids, but the celebration is being interrupted by the ghost of an Aztec king. The kids must go to the pyramids to learn the secret behind the ghost. |
3 | The Gruesome Game of the Gator Ghoul | Swamp | Monster | Fraud | The gang goes to visit Scooby's cousin, Scooby-Dum, who lives with the people who own a factory that makes a special soft drink. A gator monster keeps showing up and ruining their business. |
4 | Watt a Shocking Ghost | Small Town | Ghost | Fraud | The gang gets lost on a road trip and runs out of gas in a small town in the middle of winter. The town's power plant has been shut down because of the ghost of a man who was apparently electrocuted. |
5 | The Headless Horseman of Halloween | Mansion | Ghost | Theft | The gang is attending a Halloween party at the house of a friend who happens to be a descendant of Ichabod Crane from The Legend of Sleepy Hollow. Then, the Headless Horseman shows up to drive away the party guests. |
6 | Scared a Lot in Camelot | Castle | Wizard | Theft | Shaggy's uncle is a wealthy jewel dealer, and he has bought Camelot castle and had it shipped to the United States for him to live in. However, the ghosts of Merlin and the Black Knight haunt the castle, and Shaggy's uncle has disappeared! |
7 | The Harum Scarum Sanitarium | Hospital | Ghost | While on a road trip, the gang gets lost and takes refuge from a storm at an old sanitarium. There, the caretaker says that the ghost of a doctor who once performed experiments there has returned and patients are disappearing. | |
8 | The No-Faced Zombie Chase Case | Factory | Legendary Monster | Theft | Scooby sees a zombie steal a rare coin from a store, and the gang follows the zombie into a toy factory to get it back. |
9 | Mamba Wamba and the Voodoo Hoodoo | Mansion | Legendary Monster | Fraud | The gang goes to a concern where an old friend and his band perform a song they wrote based on an old voodoo chant. Then, a witch doctor shows up and carries off one of the band members to turn her into a zombie. To get her back, they have to go back to her family's old mansion, where they had first heard the voodoo chant and promise the witch doctor that they will never play it again. |
10 | A Frightened Hound Meets Demons Underground | City | Legendary Monster | The gang goes to Seattle and learn that the city is being terrorized by demons that supposedly live in the old, underground portions of the city. | |
11 | A Bum Steer for Scooby | Ranch | Ghost | Theft | The gang goes to visit Daphne's Uncle Matt on his ranch and witness a flying ghost bull in the sky. Uncle Matt tells them that there is an old legend about a ghost bull in the area, but doesn't really believe them. Then, he disappears and the kids have to confront not only a ghost bull but a medicine man in order to get him back. |
12 | There's a Demon Shark in the Foggy Dark | Aquarium | Monster | Theft | The gang encounters a demon shark on a visit to Aqualand. |
13 | Scooby-Doo, Where's the Crew? | Ship | Ghost | Theft | The gang is helping a professor to investigate a sunken ship when his crew disappears, apparently the victims of a ghostly captain and some sea monsters. |
14 | The Ghost That Sacked the Quarterback | Stadium | Ghost | Revenge | When a football player disappears at a game, the gang investigates the ghost that apparently kidnapped him. |
15 | The Ghost of the Bad Humor Man | Factory | Ghost | When the Machine Machine skids on a bunch of ice cream in the road, they check out a nearby ice cream factory that seems to be haunted by ghosts in vanilla, chocolate, and strawberry colors. (So, really, it's not the ghost of the Bad Humor Man, it's Neapolitan ice cream flavored ghosts.) | |
16 | The Spirits of '76 | Museum | Ghost | Theft | The gang is in Washington DC for the Bicentennial celebrations, and they decide to spend a rainy day at the Smithsonian Institute. When the gang gets locked in the museum overnight by accident, they encounter the ghosts of famous traitors from American history haunting the building. |
17 | The Curse of Viking Lake | Lake | Ghost | The gang goes to visit Velma's Uncle Uncle at Viking Lake, but they find out that he's been abducted by viking ghosts. | |
18 | Vampire Bats and Scaredy Cats | Hotel | Legendary Monster | Fraud | The gang goes to visit a friend at her family's hotel for her birthday celebration. When she turns 18, she takes over the hotel, which is her inheritance, from her uncle. But, Velma and Daphne have a terrifying encounter with a vampire in their hotel room, and the uncle says that it's the girl's grandfather, who has come to turn the girl into a vampire, too. |
19 | Hang in There, Scooby-Doo | Cave | Ancient Enemy | Pirating | The gang is at a hang-gliding contest that is being terrorized by a pterodactyl ghost. (As if a pterodactyl wouldn't be bad enough!) |
20 | The Creepy Heap from the Deep | Beach | Monster | The kids are having a beach party when they see a sea monster. A nearby sea captain tells them that the monster eats the souls of living people! | |
21 | The Chiller Diller Movie Thriller | Movie Set | Ghost | Fraud | The gang visits Scooby's cousin, Scooby-Dee, who is a dog actress, making a new film. However, the ghost of an old film director appears and kidnaps Scooby-Dee! |
22 | The Spooky Case of the Grand Prix Race | Race | Ghost | Theft | The ghost of a race car driver is making other drivers disappear. |
23 | The Ozark Witch Switch | Small Town | Witch | Theft | When their van breaks down on a road trip, the gang seeks help from a nearby cabin. The hillbillies who leave there fear a witch who they say has come to take revenge on their family. |
24 | Creepy Cruise | Ship | Monster | Theft | The gang is on a cruise, and a professor who is on the same ship claims that he has invented a time machine. During a meeting with possible investors, a creature who is brought back in time from the future runs amok and steals the investors' money. |